Build things that go outside.
Hardware that has to survive heat, dust and being left on a street. Vision models that meet a crushed, wet, half labelled bottle instead of a clean test image. A backend where getting a weight wrong means paying somebody the wrong amount.
Where we need people
Embedded and hardware
Sensing, power, mechanism and the firmware that holds a unit together in the field.
Computer vision
On-unit classification of real material in real conditions, at speed and on a power budget.
Backend and mobile
The transaction system, the wallet application and the operations tooling behind the network.
Wide scope, real ownership
The team is small, so whoever picks a problem up owns it through to the thing running in the field, including the parts nobody enjoys. In return the decisions are actually yours, and you can go and stand next to the result.
No open roles at the moment
We are not running interviews right now. When that changes, the roles will be listed on this page.